If Bridge from Below isnt still in your graveyard as its first ability resolves, you wont create a token
Even in an epic fantasy card game like Magic: the Gathering, populated by giants, dragons, angels, titans, krakens and demons, labeling something a god creates an extra layer of expectation
Long-timers know all about the third set problem, but Ill recap it for anyone unfamiliar
The one-drop artifact dork will tax its power for cards but this time just once/turn, and just non-critters, those are fine
The deck has a fantastic early ramp package, mixing a blend of the usual suspects with unique picks that help this deck feel different: Inspiring StatuaryInspiring Statuary Nature's LoreNature's Lore Sword of the AnimistSword of the Animist From there, the deck curves out well with high-value Equipment that even decks not focused on the archetype could make great use of: Trailblazer's BootsTrailblazer's Boots Champion's HelmChampion's Helm Darksteel PlateDarksteel Plate It doesnt rely on high value spells it only has 10 cards mana value five or more, partially because itll sink a decent amount of mana into equip costs